$12+

3DPrintify

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3DPrintify

$12+

Convert the geometry of any object into a 3D printed-looking version of itself.

Ideal for 3D prints sellers who are looking to create renders of their products instead of relying on photography. Infinite color variations, infinite angles, perfect lighting, no dust or imperfections. Get that extra visibility on social media with beautiful product shots! This addon will pay for itself in extra revenue and time gained!

Main Features

  • Convert a mesh into a version that looks like it was 3D printed
  • Control the layer height as well as the precision (polygon density)
  • Bonus: animate the object being printed layer by layer

How to use

  1. Install the .zip as you would any addon
  2. Prepare your mesh (must be manifold, triangulated, and scaled appropriately)
  3. Select your object
  4. In the viewport N panel, click on 3DPrintify tab and click the "3DPrintify Active Object" button 
  5. Tweak the settings on the modifier if you wish
  6. Press play on the timeline and let the modifier build the object
  7. Once fully built, apply the modifier or convert to mesh

Make sure your mesh is triangulated and manifold (watertight). The node group is made to work with real world size, so make sure your object is at a 3D printable scale. Apply all other modifiers (including Triangulate) before adding the node group for faster baking, so Blender doesn't recompute them each frame.

Controls

Layer Height: control the height of each layer. Default is 0.28mm

Precision: control how accurately the curves will follow the base object. This result in more or fewer polygons in the end. The bigger this values is, the better the performances, but the less "true to the original mesh" it will be. A value of 0.1mm gives good result but could be too slow for big objects. Default is 0.1mm.

Shader

A PLA shader comes with the blend file, you can easily change it's base color in the shader editor.

Examples

Animation:

Still images:

What you need to know

  • Compatible with Blender 3.6 and above.

If you have any issues, I will be really happy to help you via Discord.

Limitations

  • Size | Designed to work with real world 3D print size and layer heights. Objects above 50x50x50cm and layer height lower than .12mm might be too slow to process or make Blender crash depending on your hardware.
  • Density | 3D objects with too many polygons will cause lag. When necessary use the decimate modifier to reduce polycount before using 3DPrintify.
  • Mesh Printability| Make sure the mesh is manifold, watertight, with face normals facing outward. Try voxel remeshing if you encounter weird problems.

Contact & Support

Discord

More about me: https://linktr.ee/globglob3d

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Blend file with the geometry nodes group, PLA shader, and an example mesh.

Size
4.98 MB
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